﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.Windows.Speech.DictationCompletionCause
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngine.Windows.Speech
{
  /// <summary>
  ///   <para>Represents the reason why dictation session has completed.</para>
  /// </summary>
  public enum DictationCompletionCause
  {
    /// <summary>
    ///   <para>Dictation session has completed successfully.</para>
    /// </summary>
    Complete,
    /// <summary>
    ///   <para>Dictation session completion was caused by bad audio quality.</para>
    /// </summary>
    AudioQualityFailure,
    /// <summary>
    ///   <para>Dictation session was either cancelled, or the application was paused while dictation session was in progress.</para>
    /// </summary>
    Canceled,
    /// <summary>
    ///   <para>Dictation session has reached its timeout.</para>
    /// </summary>
    TimeoutExceeded,
    PauseLimitExceeded,
    /// <summary>
    ///   <para>Dictation session has finished because network connection was not available.</para>
    /// </summary>
    NetworkFailure,
    /// <summary>
    ///   <para>Dictation session has finished because a microphone was not available.</para>
    /// </summary>
    MicrophoneUnavailable,
    /// <summary>
    ///   <para>Dictation session has completed due to an unknown error.</para>
    /// </summary>
    UnknownError,
  }
}
